TLDR;
This video discusses the differences in visual quality between HDR (High Dynamic Range) and non-HDR settings on the PlayStation 4 Pro while playing "Sekiro: Shadows Die Twice." The host expresses dissatisfaction with the HDR implementation, claiming it appears washed out and indistinct compared to the vibrancy achieved without it. The discussion extends to other games, particularly praising Ubisoft for their effective HDR tone mapping.
- The host prefers turning off HDR for a more natural picture quality.
- Critique is aimed at the outdated HDR tone mapping techniques used in some games.
HDR vs Non-HDR in Sekiro [0:00]
The video opens with the host setting up to discuss the visuals of "Sekiro: Shadows Die Twice" on the PlayStation 4 Pro. They emphasize turning off the HDR feature for improved picture depth and realism. The host notes that with HDR disabled, the game offers a more natural three-dimensional look compared to the "flat" appearance with HDR enabled. They attribute the issues with HDR to outdated tone mapping techniques that do not suit modern 10-bit displays.
Issues with HDR Implementation [3:00]
During the demonstration, the host toggles HDR on and off, illustrating how HDR makes the image look overly bright and washed out. They mention that the peak brightness and color depth suffer significantly under HDR, pointing out a lack of proper tone mapping that modern HDR requires. The host claims that the HDR appears generic and does not enhance the gaming experience as intended.
Comparison with Other Games [6:00]
The host discusses their experience with other games like "Red Dead Redemption 2," noting that they also keep HDR off due to poor performance. The host praises Ubisoft's games, specifically mentioning "The Division 2" as a benchmark for proper HDR implementation. They contrast this with other developers, like those at FromSoftware, expressing the need for improved HDR tone mapping across games to enhance realism and visual dynamics.
Celebrating Good HDR in Ubisoft Titles [14:00]
The host shifts focus to showcase "The Division 2," asserting that Ubisoft excels in HDR tone mapping. They highlight how Ubisoft’s games attain vibrant colors and natural brightness levels, contrary to the dull visuals of "Sekiro" with HDR enabled. The host emphasizes their appreciation for Ubisoft’s work in creating engaging visuals that enhance the gameplay experience.
Conclusion on HDR Practices [19:40]
The video wraps up with a strong recommendation for viewers to turn off HDR in games that do not utilize it properly, like "Sekiro." The host advises players to enable HDR only in titles known for good HDR implementation, such as those from Ubisoft. They hint at further discussions and Q&A sessions to follow, thanking their audience for their support.